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Mar 08, 2015 The official 5th edition D&D stats for the both the aasimar and the eladrin both appear in this section. These are the guidelines I’ll be using to adjudicate whether new material for the game works or not. The missing index from the Dungeon Master's Guide 5th edition: magic items by category. Boon of Fey Pact-Making Prerequisites: either fey ancestry or fey creature trait You can make pacts with warlocks and grant any relevant pact boons, as if you were an Archfey Otherworldly Patron. You can also transfer warlocks to and from other archfey – and can re-negotiate the terms of the pact in the process. Nov 28, 2014 To emulate that in 5e, it sounds like you would want 'feat packages' or 'boon packages' - so building on the current DMG approach with new feats/boons that emulate some of the key epic features that you want to carry forward into this edition, arranged in thematically unified bundles.
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Going Mad
Various magical Effects can inflict madness on an otherwise stable mind. Certain Spells, such as Contact Other Plane and , can cause insanity, and you can use the madness rules here instead of the spell Effects of those Spells. Diseases, Poisons, and planar Effects such as psychic wind or the howling winds of Pandemonium can all inflict madness. Some artifacts can also break the psyche of a character who uses or becomes attuned to them.Resisting a madness-inducing effect usually requires a Wisdom or Charisma saving throw.
Madness Effects
Madness can be short-term, long-term, or indefinite. Most relatively mundane Effects impose short-term madness, which lasts for just a few minutes. More horrific Effects or cumulative Effects can result in long-term or indefinite madness.A character afflicted with
Dnd 5e Boons List
short-term madness is subjected to an effect from the Short-Term Madness table for 1d10 minutes.A character afflicted with long-term madness is subjected to an effect from the Long-Term Madness table for 1d10 × 10 hours.
A character afflicted with indefinite madness gains a new character flaw from the Indefinite Madness table that lasts until cured.
d100 | Effect (lasts 1d10 minutes) |
---|---|
01–20 | The character retreats into his or her mind and becomes Paralyzed. The effect ends if the character takes any damage. |
21–30 | The character becomes Incapacitated and spends the Duration screaming, laughing, or weeping. |
31–40 | The character becomes Frightened and must use his or her action and Movement each round to flee from the source of the fear. |
41–50 | The character begins babbling and is incapable of normal Speech or Spellcasting. |
51–60 | The character must use his or her action each round to Attack the nearest creature. |
61–70 | The character experiences vivid hallucinations and has disadvantage on Ability Checks. |
71–75 | The character does whatever anyone tells him or her to do that isn’t obviously self- destructive. |
76–80 | The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal. |
81–90 | The character is Stunned. |
91–100 | The character falls Unconscious. |
d100 | Effect (lasts 1d10 × 10 hours) |
---|---|
01–10 | The character feels compelled to repeat a specific activity over and over, such as washing hands, touching things, praying, or counting coins. |
11–20 | The character experiences vivid hallucinations and has disadvantage on Ability Checks. |
21–30 | The character suffers extreme paranoia. The character has disadvantage on Wisdom and Charisma Checks. |
31–40 | The character regards something (usually the source of madness) with intense revulsion, as if affected by the antipathy effect of the Antipathy/Sympathy spell. |
41–45 | The character experiences a powerful delusion. Choose a potion. The character imagines that he or she is under its Effects. |
46–55 | The character becomes attached to a “lucky charm,” such as a person or an object, and has disadvantage on Attack rolls, Ability Checks, and Saving Throws while more than 30 feet from it. |
56–65 | The character is Blinded (25%) or Deafened (75%). |
66–75 | The character experiences uncontrollable tremors or tics, which impose disadvantage on Attack rolls, Ability Checks, and Saving Throws that involve Strength or Dexterity. |
76–85 | The character suffers from partial amnesia. The character knows who he or she is and retains Racial Traits and Class Features, but doesn’t recognize other people or remember anything that happened before the madness took effect. |
86–90 | Whenever the character takes damage, he or she must succeed on a DC 15 Wisdom saving throw or be affected as though he or she failed a saving throw against the Confusion spell. The Confusion effect lasts for 1 minute. |
91–95 | The character loses the ability to speak. |
96–100 | The character falls Unconscious. No amount of jostling or damage can wake the character. |
d100 | Flaw (lasts until cured) |
---|---|
01–15 | “Being drunk keeps me sane.” |
16 - 25 | 'I keep whatever I find.' |
26–30 | “I try to become more like someone else I know—adopting his or her style of dress, mannerisms, and name.” |
31–35 | “I must bend the truth, exaggerate, or outright lie to be interesting to other people.” |
36–45 | “Achieving my goal is the only thing of interest to me, and I’ll ignore everything else to pursue it.” |
46–50 | “I find it hard to care about anything that goes on around me.” |
51–55 | “I don’t like the way people judge me all the time.” |
56–70 | “I am the smartest, wisest, strongest, fastest, and most beautiful person I know.” |
71–80 | “I am convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure they’re watching me all the time.” |
81–85 | “There’s only one person I can trust. And only I can see this Special friend.” |
86–95 | “I can’t take anything seriously. The more serious the situation, the funnier I find it.” |
96–100 | “I’ve discovered that I really like killing people.” |
Curing Madness
A Calm Emotions spell can suppress the Effects of madness, while a Lesser Restoration spell can rid a character of a short-term or long-term madness. Depending on the source of the madness, Remove Curse or dispel evil might also prove effective. A Greater Restoration spell or more powerful magic is required to rid a character of indefinite madness.
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Back to Main Page → 5e Homebrew → 5e Rewards | Please leave the '(5e Epic Boon)' identifier in the page title when creating your new epic boon! |
An epic boon is an optional reward described on page 227 of the Dungeon Master's Guide, and one is meant to only be bestowed upon a character who has already reached 20th level. Consider viewing the 5e Epic Boon Design Guide before creating your new epic boon.
Epic Boons
Epic Boon | Prerequisites | |
---|---|---|
Boon of Abyss Mastery | ||
Boon of Achilles | ||
Boon of Adamantine Bones | ||
Boon of Agility | ||
Boon of Apex Abjuration | ||
Boon of Apex Conjuration | ||
Boon of Apex Divination | ||
Boon of Apex Enchantment | ||
Boon of Apex Evocation | ||
Boon of Apex Illusion | ||
Boon of Apex Necromancy | ||
Boon of Apex Transmutation | ||
Boon of Arcane Archery | ||
Boon of Arcane Might | ||
Boon of Archery | proficiency with Perception and at least one ranged weapon | |
Boon of Argonaut | ||
Boon of Ascendance | ||
Boon of Atlas | ||
Boon of Attunement | ||
Boon of Auto-Biocontrol | ||
Boon of Awesomeness | ||
Boon of Bahamut | ||
Boon of Bearing | ||
Boon of Blessed Touch | ||
Boon of Bloodlust | ||
Boon of Bold Charges | ||
Boon of Carnage | ||
Boon of Catastrophic Blows | ||
Boon of Creature Shapes | ||
Boon of Death's Door | Level 6 Grave Domain Cleric | |
Boon of Death Perception | ||
Boon of Death’s Grace | ||
Boon of Defense | ||
Boon of Destruction | ||
Boon of Divine Sense Mastery | ||
Boon of Doomed Touch | ||
Boon of Elemental Archery | ||
Boon of Elemental Void | No other resistance | |
Boon of Enlightenment | Level 20 Monk | |
Boon of Epic Multiclassing | ||
Boon of Epic Spellcasting | ||
Boon of Expanded Knowledge | ||
Boon of Extensive Knowledge | Wizard | |
Boon of Find Greatest Steed | ||
Boon of Fleeting | ||
Boon of Flight | ||
Boon of Force | ||
Boon of Fortified Mind | ||
Boon of Gargantuan Size | ||
Boon of Giant's Grip | ||
Boon of Golem Crafting | ||
Boon of Grand Channeling | 20th level Witch Hunter | |
Boon of Growth | ||
Boon of Hasty Heroics | ||
Boon of Heavy Cavalry | ||
Boon of Hoarding | ||
Boon of Immovability | ||
Boon of Incredible Craftsmanship | ||
Boon of Incredible Dweomercrafting | ||
Boon of Incredible Foremanship | ||
Boon of Incredible Profession | ||
Boon of Incredible Recuperation | ||
Boon of Inedia | ||
Boon of Intellect | ||
Boon of Invulnerability, Variant | ||
Boon of Invulnerability | ||
Boon of Iron Skin | ||
Boon of Ki Control | ||
Boon of Ki Mastery | ||
Boon of Languages | ||
Boon of Lathander | ||
Boon of Legendary Actions | ||
Boon of Legendary Potency | Level 20 | |
Boon of Legendary Resistance | ||
Boon of Legendary Skills | ||
Boon of Legendary Strike | ||
Boon of Legendary Superiority | ||
Boon of Lendys | ||
Boon of Low Magic | The ability to cast at least one spell. | |
Boon of Magical Secrets | ||
Boon of Magical Sight | ||
Boon of Malaclysm | ||
Boon of Masterful Attunement | ||
Boon of Mastery | ||
Boon of Minion Mastery | ||
Boon of Multiclassing | Must meet the multiclassing prerequisites of the chosen class. | |
Boon of Nature's Champion | ||
Boon of Nirvana | ||
Boon of Oversized Weapons | ||
Boon of Pace | ||
Boon of Peerless Parrying | ||
Boon of Perceived Time | ||
Boon of Perfect Breaching | ||
Boon of Perfect Escapology | ||
Boon of Perfect Form | ||
Boon of Quickness | ||
Boon of Racing | ||
Boon of Rage | Must be a Barbarian. | |
Boon of Rapidity | ||
Boon of Reflexes | ||
Boon of Resistance | ||
Boon of Rust | ||
Boon of Samsara | ||
Boon of Savage Attacks | ||
Boon of Saving Grace | ||
Boon of Second Chances | ||
Boon of Siegecraft | ||
Boon of Smithbending | Strength 18, proficiency in smith's tools | |
Boon of Solar Power | ||
Boon of Sorcery Points | ||
Boon of Soul Sight | ||
Boon of Special Damage | ||
Boon of Spell Lore | You must know at least one spell. | |
Boon of Strength | ||
Boon of Superior Blood | ||
Boon of Superior Time Stop | ||
Boon of Swiftest Bladework | ||
Boon of Telekinesis | ||
Boon of Teleportation | ||
Boon of Tenacious Magic | ||
Boon of Thief's Touch | ||
Boon of Thunderous Speed | ||
Boon of Time | ||
Boon of Time Mastery | ||
Boon of Torm | ||
Boon of True Believing | 10th level Bard | |
Boon of True Immortality | ||
Boon of True Primality | Must be a Barbarian. | |
Boon of Uncanny Vitality | ||
Boon of Unlimited Stamina | ||
Boon of Unstoppable Offense | ||
Boon of Wanderlust | ||
Boon of Wish Proficiency | ||
Boon of Wishes | ||
Boon of the Apex Spell Caster | Wizard or Scorcerer | |
Boon of the Barbarian | 20th level Barbarian | |
Boon of the Bard | 20th level Bard | |
Boon of the Beast | ||
Boon of the Biomancer | ||
Boon of the Bold | ||
Boon of the Breathless | ||
Boon of the Bulwark | ||
Boon of the Caustic Soul | ||
Boon of the Cleric | Cleric 20 | |
Boon of the Combat Performer | ||
Boon of the Corrosive Spirit | ||
Boon of the Dragon | ||
Boon of the Dragon Rider | ||
Boon of the Druid | Wild shape class feature; 20th level Druid | |
Boon of the Elemental Fire | ||
Boon of the Elemental Force | ||
Boon of the Elemental Ice | ||
Boon of the Elemental Lightning | ||
Boon of the Elemental Necrotic | ||
Boon of the Elemental Psychic | ||
Boon of the Elemental Radiant | ||
Boon of the Elemental Thunder | ||
Boon of the Fearless Assault | ||
Boon of the Fighter | ||
Boon of the Fire King | ||
Boon of the Flame | Must be Above 10th level. | |
Boon of the Flight Mother | ||
Boon of the Forest Lord | ||
Boon of the Frostblood | ||
Boon of the Frozen Path | ||
Boon of the Furious Light | ||
Boon of the Giant | ||
Boon of the Hallowed Necromancer | Able to cast 1 spell | |
Boon of the Heart of Heroes | ||
Boon of the Heavy-Handed | ||
Boon of the Heavy Cavalry | ||
Boon of the Hunter | ||
Boon of the Improved Familiar | ||
Boon of the Master Monk | ||
Boon of the Monk | ||
Boon of the Monster Tamer | ||
Boon of the Mountain | Must be Above 10th level. | |
Boon of the Necromancer | The ability to cast at least one spell | |
Boon of the Necrotic Soul | ||
Boon of the Ocean | Must be Above 10th level. | |
Boon of the Oozeborn | ||
Boon of the Paladin | 20th level Paladin | |
Boon of the Paragon | ||
Boon of the Phoenix | ||
Boon of the Proficient | ||
Boon of the Quick | ||
Boon of the Ranger, Variant | ||
Boon of the Ranger | ||
Boon of the Raven | ||
Boon of the Reaper, Variant | Level 20 Undead | style='text-align: left;' |
Boon of the Reaper | ||
Boon of the Rogue | ||
Boon of the Servant | The ability to cast the unseen servant spell | |
Boon of the Shadow | Only available to animal companions | |
Boon of the Skald | ||
Boon of the Slasher | ||
Boon of the Sorcerer | ||
Boon of the Spirit-bound | ||
Boon of the Steel Fist | ||
Boon of the Steelbond | ||
Boon of the Storm | Must be Above 10th level. | |
Boon of the Tireless Dragon Breath | ||
Boon of the Totem | Must be a Barbarian Path of the Totem Warrior. | |
Boon of the True Caster | ||
Boon of the Ultimate Familiar | ||
Boon of the Undying | ||
Boon of the Undying Will | ||
Boon of the Warlock | ||
Boon of the Warmage | ||
Boon of the Warrior Mage | Non-spellcasting class. | |
Boon of the Weave | The ability to cast at least one 9th-level spell. | |
Boon of the Witch | Must be a Warlock | |
Boon of the Wizard | ||
Breath of Death | ||
Haki | ||
Inhuman Mentality | ||
Lolth-Touched | ||
Musclebound | 20 in Strength | |
Repetition | ||
Soul of the Sea | ||
Spawn of the Great Old Ones | ||
Super Namekian |
Incomplete
5e Boons Dmg What Pages
Epic Boons with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
5e Boons Dmg What Page In Excel
Opening dmg files on ipad. Jul 28, 2011 dmg files are disk images, which the ipad does not support. She needs to double-click the dm and then copy the book/magazine from the dmg to the mac. Then the question is what format is that file and can the ipad read it. If it's a common format like pdf or epub, it will just work. Apr 18, 2012 Unsealer would appear to be a program (the.dmg file) that needs to be run on a Mac. What it does I've no idea other than to access 'sealed content' which I found from a quick Google search. You can not access.dmg files on an iPad.