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Tested with stopwatch, 3 times to get the damage per second (DPS). Then the number were multiplied with the attack number of the weapon given for each weapon. 0 Strenght were used for the testing.

This test were made by Ralathar44 and posted on reddit.

Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Tested with stopwatch, 3 times to get the damage per second (DPS). Then the number were multiplied with the attack number of the weapon given for each weapon. 0 Strenght were used for the testing. This test were made by Ralathar44 and posted on reddit. Fists: Fists (Level –. Nov 26, 2014 Wallabies cause 'a thousand euros' worth of damage to dressing room after three-point loss to Ireland during Test game. Irish Rugby Union is considering charging Australian Rugby Union for. Feb 06, 2017 Damage (44000) is higher than total champion HP (41500) because of overflow damage (The last despair tick did more damage than the remaining HP).

Fists:

  • Fists (Level – Puny Exile): 25.2 DPS, 14 Damage, 1.8 attacks per second. 22 punches to kill a croc. 9 punches to kill a hyena. 5 punches to kill a spider. 0 Str.
  • Fists (Level – CONAN): 37.8 DPS, 21 Damage, 1.8 attacks per second. 13 punches to kill a croc. 6 punches to kill a hyena. 50 Str, which is 50% damage boost.

Harvesting Tools:

  • Stone Pick/Hatchet (Lvl 1/2): 22.8 DPS, 19 Damage, 1.2 attacks per second. 80 Durability
  • Iron Pick/Hatchet (Level 10): 33.6 DPS, 28 Damage, 1.2 attacks per second. 160 Durability
  • Steel Pick/Hatchet (Level 30): 45.6 DPS, 38 Damage, 1.2 attacks per second. 320 Durability
  • Steel Pickaxe (Level 45): 45.6 DPS, 38 Damage, 1.2 attacks per second. 220 Durability

Swords:

all swords attacks a cone sized area in front of it, making it good at killing multiple enemies at a time

  • Stone Sword (Level 3): 48 DPS, 30 Damage, 1.6 attacks per second. 100 Durability
  • Iron Broadsword (Level 12): 72 DPS, 45 Damage, 1.6 attacks per second. 195 Durability
  • Stygian Khopesh (Level 20): 68.8 DPS, 43 Damage, 1.6 attacks per second. 180 Durability
  • Falcata (Level 26): 68.8 DPS, 43 Damage, 1.6 attacks per second. 180 Durability
  • Cutlass (Level 28): 72 DPS, 45 Damage, 1.6 attacks per second. 220 Durability
  • Longsword (Level 30): 96 DPS, 60 Damage, 1.6 attacks per second. 350 Durability
  • Ancient Khopesh (Level 31): 121.6 DPS, 76 Damage, 1.6 attacks per second. 245 Durability
  • Cimmerian Battle-Axe (Level 36): 91.2 DPS, 57 Damage, 1.6 attacks per second. 315 Durability. Don’t let the looks fool you, this looks like an Axe but it performs exactly like a sword. Same swing speed, same range, same weapon arcs, same swing animations.

Hammers:

Seemingly focused around hitting harder and slower, but for some reason have far lesser range than swords. Especially the Stone Club which is barely longer than dagger range.

  • Stone Club (Level 5): 43.2 DPS, 36 Damage, 1.2 attacks per second. 100 Durability
  • Stone Maul (Level 5): 34.4 DPS, 43 Damage, 0.8 attacks per second. 1400 Durability. Longer range than stone club and daggers. After more testing, it does cleave and hit multiple targets, it’s just much harder than swords because of the short range. After more testing the right click shove appears to do full damage and hits much faster. At 1.4 times per second this boosts the DPS to 60.2.
  • Iron Warhammer (Level 10): 51.2 DPS, 64 Damage, 0.8 attacks per second. 280 Durability. EDIT: After even more testing the right click shove appears to do full damage and hits much faster. At 1.4 times per second this boosts the DPS to 89.6.

Javelin/Throwing Axes:

Thousand

Can be thrown for a ranged attacks. Thrown spears and Axes cannot be retrieved, they are gone, as such throwing them is not recommended until they fix this. Slightly shorter range than swords.

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  • Javelin (Level 15): 47.3 DPS, 43 Damage, 1.1 attacks per second. 280 Durability.
  • Throwing Axe (Level 25): 40.8 DPS, 34 Damage, 1.2 attacks per second. 225 Durability.

Daggers:

Very very short range, barely longer than punch range, fast attacks. Low DPS. Low Durability. It seems there is a poison for daggers right now. Reaper Poison. But this is in a higher level zone.

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  • Stone Dagger (Level 7): 27 DPS, 15 Damage, 1.8 attacks per second. 30 Durability. 1.11 Weight. Why does this have 30 durability? Holy crap it breaks so fast. It kills 3-4 imps before it breaks.
  • Iron Poniard (Level 15): 48.6 DPS, 27 Damage, 1.8 attacks per second. 130 Durability. 1.23 Weight.
  • Steel Poniard (Level 35): 64.8 DPS, 36 Damage, 1.8 attacks per second. 225 Durability. 1.12 Weight.

Temple Items:

Set:

  • Setite Ritual Knife (Level 1): 30.6 DPS, 17 Damage, 1.8 attacks per second. 60 Durability.
  • Serpent Stamped Kopesh (Level 50): 68.8 DPS, 43 Damage, 1.6 attacks per second. 180 Durability.
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Mitra:

  • Mitraen Ankh (Level 1): 43.2 DPS, 36 Damage, 1.2 attacks per second. 100 Durability
  • Phoenix-Engraved Sword (Level 50): 72 DPS, 45 Damage, 1.6 attacks per second. 200 Durability

Yog:

  • Yog Cleaver (Level 1): 33.8 DPS, 26 Damage, 1.3 attacks per second. 50 Durability. Primarily used for harvesting unblemished human flesh
  • Yoggite Bone Spear (Level 20): 61.6 DPS, 56 Damage, 1.1 attacks per second. 245 Durability. Cannot harvest unblemished human flesh. Requires 10 unblemished human flesh to craft and needs it to repair as well. High durability and reasonable meat cost makes this inexpensive to repair. Slightly shorter range than sword. Can be thrown, but not retrieved after throw. It’s like a better Javelin.
  • Yoggite Cudgel (Level 50): 68.9 DPS, 53 Damage, 1.3 attacks per second. 100 Durability. Attack range is noticeably much shorter than a sword, but longer than a stone club

Polearms:

All Polearms have increased ranged and a charging attack which can be used for Jousting. Longer range than swords by a notable amount.

  • Iron Pike (Level 15): 45.6 DPS, 57 Damage, 0.8 attacks per second. 390 Durability
  • Stygian Spear (Level 29): 32 DPS, 40 Damage, 0.8 attacks per second. 250 Durability.
  • Steel Trident (Level 45): 60.8 DPS, 76 Damage, 0.8 attacks per second. 960 Durability.

Ranged Weapons:

As they can equip multiple qualities of projectiles all are listed and the ranged DPS calculations are slightly more complex.

Arrow Damages: 16/24/32 (24).

  • Flinthead (Level 5): 16 Damage
  • Ironhead Level 17): 24 Damage
  • Razor (Level 40): 32 Damage
  • Fire (Level 20): 24 Damage + Fire Damage
  • Snake (Level 20)): 24 Damage + Poison Damage
  • Hunting Bow: (Level 5) 22 Baseline Damage
    DPS: 26.6/32.2/37.8 (32.2 DPS + Fire Damage, 32.2 DPS + Poison Damage) DPS
    Straight Damage: 38/46/54 (46 + Fire Damage, 46 + Poison Damage)
    0.7 attacks per second. 100 Durability
  • Crossbow: (Level 17) 34 Baseline Damage
    DPS: 23.2/26.4 (23.2 + Fire Damage)
    Straight Damage: 58/66 (58 + Fire Damage)
    0.4 attacks per second. 250 Durability
  • Hyrkanian Bow: (Level 25) 31 Baseline Damage
    DPS: 32.9/38.5/44.1(38.5 + Fire Damage, 38.5 + Poison Damage)
    Straight Damage: 47/55/63 (55 + Fire Damage, 55 + Poison Damage)
    0.7 attacks per second. 280 Durability

Summary:

Swords seem to be the best option at the moment for most situations. Polearms are good in some specific situations, but Daggers without poisons (in lower levels) are useless and ranged weapons… horrible damage and buggy.