The Damage symbol. Damage is one of the three hero roles in Overwatch. Damage heroes are responsible for seeking out, engaging, and defeating the enemy using their varied tools, abilities and play styles. Nov 23, 2017  Progress towards an Ultimate persists through death. The Ultimate Meter fills by dealing damage to enemy heroes, healing and in case of Mercy - damage boosting. Doomfist - 0:05. Jul 06, 2017 Does Doomfist's ultimate one shot? How much damage does rocket punch do? All is analysed and broken down in this video. We take a look at how much damage and shield do Overwatch's new hero.

Doomfist is finally coming to Overwatch, and he has an awesome set of abilities.

Classified as an Offense hero, Doomfist is capable of dealing lots of damage, but he’s also more disruptive and mobile than you might originally think just by looking at him.

When he does so, he will inflict damage to all enemies within the radius - 300 inside the inner ring, then 200 outside and down to negligible amounts at the very rim of the larger zone. While movement of the zone itself is limited to ground movement (much faster than normal, but without the ability to jump), the actual ascent and descent do not. Jul 06, 2017  Today I decided to go and test the damage values of doomfist in game vs Armor and vs HP. Seeing overall how much damage does doomfist do and his overall damage values in overwatch ptr as of his.

Let’s take a look at all of Doomfist’s abilities.

Primary fire: Hand Cannon

Doomfist fires a short-range shotgun-type weapon from his left hand, and it reloads automatically. It holds four shots, and each shot reloads itself one by one, automatically, after a short delay. Doomfist will need to get in close to deal the bulk of his damage, as the range on this attack is indeed quite short.

Ult

Alternate fire: Rocket Punch

Doomfist launches forward, knocking back enemies in his path. This ability can be held down to charge, and the damage it deals is increased if the enemy hits a wall, much like Reinhardt’s Charge ability. Doing so leaves a large crater in the wall, similar to the one he left behind in Numbani’s airport.

The longer Doomfist charges up this ability, the farther he will launch himself. When he does so, he’s capable of traveling a pretty large distance in a short amount of time. It will be fun to use Rocket Punch to earn a last-second contesting of an objective from across a long area.

This ability is extremely disruptive and gives him the potential to mess with a teamfight in an instant, as the knockback will undoubtedly be used to clear opponents off of an objective or finish them off when they are weak. It can be a bit telegraphed, however, as both he and his gauntlet make a noticeable noise as he charges up the attack.

Ability 1: Seismic Slam

Doomfist jumps into the air and punches the ground with his gauntlet, damaging an enemy and launching them a short distance into the air. Download 10.12.4 dmg. This ability is also disruptive, as it stuns the enemy for a short duration while they are in the air.

Seismic Slam combos very well in concert with his next ability…

Ability 2: Rising Uppercut

This ability is Doomfist’s main source of mobility, as his default running speed is on par with a lot of the cast. As he jumps straight up into the air, he punches and does pretty nice damage to an enemy, also knocking them up into the air with him. This ability will be great as a combo starter in numerous ways, as he can follow up with any one of his abilities to finish them off. He will need to be very close for this attack to hit, as it has a short range.

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This ability has a lot of potential for Doomfist to reach certain high ground areas, and he can also use it as a way of escaping enemy fire.

Passive: The Best Defense…

Whenever Doomfist deals damage with one of his abilities (other than his primary fire), he gains shields. This will be huge and undoubtedly help turn the tide in his favor in lots of fights—if the player manages to control their cooldowns well.

Doomfist’s starting HP is 250, but he can easily get his overall health pool to over 300 when he deals damage with his abilities.

Ultimate ability: Meteor Strike

One of the coolest Ultimate abilities in the game. Doomfist launches himself high up into the air and out of view, leaving a target area on the ground below. The player can then move the target to aim at enemies. When triggered, he falls to the ground after a short delay, dealing a massive amount of damage to those closest to the center of his target circle.

How Much Dmg Does Doomfist Ult Download

Doomfist is now live on the PTR, and it remains to be seen how his addition to Overwatch’s roster will change up the current dive-heavy meta in the game’s competitive scene, but he certainly has a lot of potential.