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In this guide, you’ll learn everything you need to know about runes.

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  • Feb 23, 2020  Feng Yan (Wind Panda Warrior) is a great defense tank monster in Summoners War. Please check out our review and rate this monster! Feng Yan has a defense break first skill, a second skill which makes him counterattack and all allies regenerate 15% HP each turn for two turns and a passive third skill that makes him do additional damage proportionate to his defense.
  • Mar 25, 2017 Perna needs Violent/Will for our purposes, Tarq just needs statsso we use a Slot 6, 6★ Endure ATK% rune on Tarq and free up our Violent runes for Perna. Evaluate a rune based on quality of rolls and not if it makes “set sense”. More Summoners War Guides. In our Guide-Section you will find more Guides for Summoners War.

Finally I got Vio runes (6-star) with HP% on slot 4 with DEF% and RES as subs. I also check my available runes and found Vio with DEF% subs which is quiet high. Both were attached now to Belladeon with a new overall stats of 23k+ on HP, 160 on Spd and 1k+ on DEF. I haven't max out yet slot 2 (Spd, +14), 4 (HP%, +12), slot 6 (HP%, +12).

I will break down what runes you can get, how to get them, which runes to use on your monsters and at the end of this guide I will show you how to get the best runes possible through efficient rune farming.

Runes are items that you can power up and equip on your monsters to make them stronger.

There are currently 6 rune slots available for each monster. When you equip a certain set of runes, you will get bonus stat effects.

For example, if you equip 4 fatal runes, you will get the set bonus of attack +35%. Some set effects require 2 to get a bonus while others require 4.

Below is a quick table to show you the effects and where to get them.

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Rune Table

Substance
NamePicSet EffectSet PiecesDrop LocationWhen to Use
EnergyHP +15%2

Garen Forest/Giant's Keep

For tank units with high base HP.
FatalAtk Power +35%4

Mt. Siz/Giant's Keep

For early game attack units, or early or late game Bomb units

BladeCritical Rate +12%2

Kabir Ruins/Giant's Keep

For non-bomber attack units.
SwiftAttack Speed +25%4

Mt. White Ragon/Giant's Keep

For support units that buff or heal your team, or units that do damage based on speed.
FocusAccuracy +20%2

Telain Forest/Giant's Keep

For units that need to land important debuffs.
DespairStun Rate +25%4Giant's Keep OnlyFor Certian PvP monsters and ToA/HoH monsters.
GuardDefense +15%2

Hydeni Ruins/Dragon's Lair

For units that have high base defense or do damage based on defense.
EndureResistance +20%2

Tamor Desert/Dragon's Lair

For non-attacker units in Raid Level 5.
RevengeCounterattack +15%2

Faimon Volcano/Dragon's Lair El capitan final download dmg.

For Certian PvP monsters or NB10 dungeon farming teams.
RageCritical Damage +40%4Necropolis OnlyFor attack monsters late game and HP Scaling Nukers.
ViolentGet Extra Turn +22%4Dragon's Lair OnlyFor PvP monsters or NB10 Dungeon farming monsters.
WillHarmful Effect Immunity
(+1 turn)
2

Aiden Forest/Necropolis

For PvP monsters.
NemesisATK Gauge +4%
(for every 7% HP lost)
2

Ferun Castle/Necropolis

For PvP monsters (mostly arena defense)
ShieldAlly Shield 2 turns
(15% of HP)
2

Vrofagus Ruins/Dragon's Lair

For Certian PvP Teams or NB10 dungeon farming teams.
VampireLife Drain +35%4

Mt. Runar/Necropolis

Mostly used for farming monsters, some PvP monsters use this rune set as well.
DestroyEnemy Max Hp-4%
(30% Damage Dealt)
2

Chiruka Remains/Necropolis

For PvP monsters that can draw-out fights.

Powering up your runes

At the cost of mana stones, Runes can be powered up, increasing the stats on the rune or adding a new stat to the rune.

How much of an increase depends on the rarity of the rune, with higher rarities generally offering more of an increase.

Runes can be powered up a maximum of fifteen times. When powering up Runes, the chance of a successful power-up will depend on the Rune level.

Powering up a rune from +1 to +3 has a 100% success rate which will go down successively with each level.

Rune rarity level

Runes can drop in 5 different rarity types:

  • Common – White (0) => Contains just 1 stat (occasionally an innate stat)
  • Magic – Green (3) => Contains 2 stats
  • Rare – Blue (6) => Contains 3 stats
  • Hero – Purple (9) => Contains 4 stats
  • Legendary – Orange (12) => Contains 5 stats

When you power up your runes, it gains bonus sub stats at levels 3/6/9/12, up to a max of 15. At level 15, the main stat increases by 20%.

Keep in mind that level 0 runes can be dropped as a Magic/Rare/Hero/Legendary. That means it will already have bonus sub stats at level 0.

Below is a chart showing you how many sub stats your rune will have depending on rarity and powerup level.

Rarity Drop+0+1+3+6+9+12
Common012344
Magic112344
Rare222344
Hero333344
Legendary444444

Keep in mind runes with higher starting rarity will always have higher stats because they start with 4 substats.

You just have to hope you get the right stats you’re looking for on a high rarity rune.

Rune main stat choices

Every rune has a main stat and for the main stat you are pretty much always looking for a % based main stat on slots 2,3,6 unless you are going for speed in slot 2.

Flat stats in these slots are almost always sold because they are so much weaker than % based runes.

Rune SlotOptions Available
1ATK
2ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Spd
3DEF
4 ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Crit Rate (%)/Crit Dmg (%)
5HP
6ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Resistance (%)/Accuracy (%)

Rune Stat Effects:

  1. ATK – Offers flat attack damage
  2. ATK(%) – Offers percentage damage
  3. DEF – Offers flat defense
  4. DEF(%) – Offers percentage defense
  5. Spd – Offers flat attack speed increase
  6. HP – Offers flat health points
  7. HP(%) – Offers percentage health point increase
  8. CRI Rate(%) – Offers percentage critical rate increase
  9. CRI Dmg(%) – Offers percentage critical rate damage increase
  10. Resistance(%) – Offers percentage resistance to harmful effects
  11. Accuracy(%) – Offers percentage accuracy to inflicting status effects

Built-in rune stats

Runes can have an in-built stat located right under the main stat. This stat is random, will never power up, and stops the rune from rolling into this stat as a substat.

Min-Max Stat Values For Runes

Below is a table that will show you how much of each stat you can potentially gain from powering up your runes.

How To Farm Runes Efficiently

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Now that you know how runes work, it’s time for you to start farming high-quality runes for your monsters.

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The best runes in the game are farmed from the three dungeons, below you’ll find links to my guides for each one: