The Arca Plasmor is classified as a shotgun, but to be fair the primary weapon does feel like it’s own kind. Shooting out pulses of plasma instead of the normal shotgun pallets does bring some great advantages over other shotguns: Getting status procs is way more easy and you don’t need to build it for 100% status chance. Instead, you can simply rely on the core strength of the Arca Plasmor and use the high base damage and good critical chance in combination with radiation damage and a good accuracy. The critical multiplier isn’t all that great, but the high base damage does help out here. The magazine of ten shots is also very nice and will help you to blast away large groups of enemies without having to run around mid fight, waiting to finish the reload. Acquiring the Arca Plasmor is also pretty easy, because the blueprint is researched and sold in the Energy Lab in your dojo.

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Equinox Prime Deals No Dmg Warframe 5

  1. What is the most OP build? Prime are pretty much the same. Soma deals crits and has 40 more rounds in the clip. Does less base and elemental dmg.
  2. Equinox can shift between two forms to alter her abilities: the offensive-focused Day-Form or the defensive/supportive-focused Night-Form. Equinox will begin any mission in either Day-Form or Night-Form. The default form can be determined by changing the primary emission color: Bright hues change default form to Day-Form.
  3. Equinox and Mag have the highest potential damage output, being the only frames whose damage scales with the enemies' level. Outside of these, Mirage and Banshee offer incredible damage by augmenting your weapon damage while Ash, Excalibur and Valkyr all offer very strong ability damage. Which is the 'best' really depends on what you're looking.

Equinox Prime Deals No Dmg Warframe 2017

Oct 23, 2017 The Damage system in Warframe can be thought of as quite intricate and very complex, I will try to explain the most commonly mentioned attributes as best as I can. All damage types in Warframe has a so called “status effect” that can be procced based on specific weapons and their stats for status chance. You can consider the status effect. Greetings, I'm looking to build Equinox DPS build for bere. Can you please advice me what mods to put, how many formas to put and stuff like that? I'd appriciate it. Guide: Choosing your ideal Warframe. Even with the Prime version not being available outside of player trading anymore. Equinox deals pretty good dps in late.

Pros

    • High base damage
    • Very high status chance
    • High critical chance
    • Pleasant magazine size
    • Good area-of-effect damage
  • Already two polarities

Cons

Cons
    • Slowish travel time of projectiles
    • Low critical multiplier
    • Slow reload speed
  • Very low fire rate

The different builds

As usual you should try to build around the strength of a weapon to maximize the damage output and to simply feel useful during missions. Of course there are some theoretical ideas you might want to consider – using will increase the weapon range by 40% and also deals with the damage falloff. And while will reduce the accuracy of your shots by a lot, putting in as much multishot as you can will counter these effects. And if you get very lucky (or find a seller), you can get yourself a Riven mod for the Arca Plasmor and increase your damage output by a lot. Don’t be afraid to invest some Platinum if you really like the Arca Plasmor, since a good Riven mod is super strong.

Tip:If you want to know more about Arca Plasmor and its abilities, feel free to take a look at the wikia page!


The Radiation Build

Since the Arca Plasmor already has innate radiation damage, increasing this by picking up some heat and electricity mods seems like the right idea. If you don’t have a you can just use the normal version. , and are boosting Radiation damage and status chance, while raises the already very good critical chance even further. The latter can even be changed for if you rather have even more Radiation damage.

If you don’t like the pure radiation damage (because it isn’t all that effective against some enemies), feel free to simply switch out and or for and . That way you split your proc damage between radiation and toxin, which will allow you to at least deal some amount of damage to enemies with radiation immunity.

The Critical Damage Build

This build looks somewhat similar to the radiation version, but uses , and in combination with to increase your critical damage as much as possible. and (or its normal version) are used to increase your radiation damage by a lot, but can be switched out for something like , or other status mods.

To be fair, is the weakest mod in this build and is mainly used because of it’s second ability. The extra fire rate is nice, but not necessary at all. Maybe you rather have instead.

Conclusion

The innate radiation damage, the area-of-effect and the fact that the Arca Plasmor isn’t just your normal shotgun makes the weapon super strong. Yes, if you plan to fight in high level missions, bringing the Tigris Prime or the Vaykor Hek is still the better choice, but unless the enemies reach level 85+ you will quickly dissolve them in plasma. Especially the ten pulse shots in the magazine are very comfortable and counter the long reload time pretty well. So if you don’t already have an Arca Plasmor, go ahead and craft yourself one of those. It will be worth it!