Mar 25, 2015  Here' a quick video on how I construct the darts I use in my homemade blowgun that can penetrate a golf ball easily. I've been making these for over 25 years and I put it up against any other. The.625 blowgun, given a strong set of lungs and a long barrel, is capable of launchinbg a dart at muzzle velocities of up to 350 feet per second. With the fact that only stunner darts have any real weight, which is still in the range of just a couple ounces, the energy delivered is enough to cause pain if fired at something livng, as well as breaking glass. May 30, 2013 How to make fishing darts for your blowgun 2kidcombo. Unsubscribe from 2kidcombo? How to make a blowgun dart using a Plumb bob - Duration: 8:42. LIGHTGEODUCK 10,312 views. Dec 26, 2012  FYI - In firearms, barrel length does not actually affect accuracy in and of itself. It is indeed a widely held myth though. A longer firearm barrel can/will increase velocity, which at a distance will decrease range drop, and wind deflection will have a reduced effect on accuracy. A blowgun with a tranq dart cannot accidentally murder the target, while a tranq dart delivered from a crossbow has a good chance of accidentally killing the target. And while there is no mechanical property that makes the blowgun easier to hide, its light weight and small size would logically make it more easy to do so, likely reducing the DC. Blowgun Type: Martial Ranged Weapon Cost: 10 gp Weight: 1 lb Proficiency with a blowgun allows you to add your proficiency bonus to the attack roll for any attack you make with it.

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Demonstration of a blowgun by a Yahua hunter

A blowgun (also called a blowpipe or blow tube) is a simple ranged weapon consisting of a long narrow tube for shooting light projectiles such as darts. It operates by having the projectile placed inside the pipe and using the force created by one's forced exhalation ('blow') to pneumatically propel the projectile. The propulsive power is limited by the strength of the user's respiratory muscles and the vital capacity of their lungs.

History[edit]

Mixtec blowgun Tlacalhuazcuahuitl depicted in Codex Bodley

Many cultures have used this weapon, but various indigenous peoples of Southeast Asia, the Amazon and Guiana regions of South America, and Guatemala in Central America are best known for its use.

Projectiles include seeds, clay pellets, and darts. Some cultures dip the tip of the darts in curare or other arrow poisons in order to paralyze the target. Blowguns were very rarely used by these tribes as anti-personnel weapons, but primarily to hunt small animals such as monkeys and birds. North American Cherokees were known for making blowguns from river cane to supplement their diet with rabbits and other small creatures.

Blowguns are depicted in paintings on pre-Columbian pottery and are mentioned in many Mesoamerican myths. Back then and today, the Maya use a blowgun to hunt birds and small animals with spherical dry seeds and clay pellets. The clay ammunition is made slightly larger than needed (to allow for shrinkage and refinement) and stored in a shoulderbag. The outside of the dry clay pellet is shaved off and burnished right before use.[1]

Shorter blowguns and smaller bore darts were used for varmint hunting by pre-adolescent boys in traditional Cherokee villages.[2] They used the blowguns to cut down on small rodents such as rats, mice, chipmunks and other mammals that cut or gnaw into food caches, seed and vegetable stores, or that are attracted to the planted vegetables. While this custom gave the boys something to do around the village and kept them out of mischief,[3] it also worked as an early form of pest control.[4] Some food was also obtained by the boys, who hunted squirrels with blowguns well into the 20th century.[5]

Today blowguns are used with tranquilizer darts to capture wildlife or to stun caged dangerous animals. Herpetologists use blowguns to capture elusive lizards with stun darts. Blowguns are also used recreationally, with either darts or paintballs.

Sport blowgun[edit]

There are several competition styles practised around the world. A standardization of competition style, based upon fukiya, is being pursued by the International Fukiyado Association and hopes to become an Olympic event. It is a 10-metre (33 ft) target shooting, using a standardized length 120cm or 48 inch, and barrel calibera dart shape length and weight are free. Each round the shooter shoots 5 darts, there are 6 rounds per game, for a total of 30 darts. Target faces are 7 (6 cm), 5 (12 cm), 3 (18 cm) points. Bull eye is 160 cm above the floor.

Two other styles are also being pursued to make up the Olympic blowgun event, both based upon the Cherokee Annual Gathering Blowgun Competition. The Field Style competition is similar to the winter Biathlon, where the shooter runs from a starting line to a target lane, shoots and retrieves the darts, and continues to the next station. The course length varies from 400 to 800 m (440 to 870 yd) or longer, with from 9 to 16 targets at various heights and shooting distances. The final style is the Long Distance target shoot. The target is a circle of 24 cm (9 in) diameter, and the firing line is 20 m (66 ft) away. Three darts are fired by each shooter, at least one of which must stick in the target. All successful shooters move to the next round, moving back 2 m (6.6 ft) each time.

Sport blowgun competition is managed by the International Fukiyado Association with which national associations in the United States, France, Germany and the Philippines are affiliated.

Gallery[edit]

  • A Dayak man using a blowgun, Dutch East Indies, circa 1920

  • Rivercane quiver with blowgun darts, fletched with bull thistle

  • Demonstration of Eastern Cherokee blowgun in Oconaluftee Indian Village, Cherokee, North Carolina

  • An Achuar man with a blowgun, Ecuador

  • A Jakaltek Maya holds a clay pellet between his lips as he prepares to insert it into his blowgun in Guatemala.

  • A Jakaltek Maya hunter aims at the eye of his target and then blows a clay pellet towards it.

  • Illustration c. 1480 of Medieval Europeans using a blowgun to hunt birds.

Materials[edit]

Darts are typically made of hardwoods to prevent cracking, although bamboo skewers can be used informally. The dart's fletch can be made of many materials, such as down, feather tips, and animal fur. Modern materials, such as aluminium or carbon-reinforced plastic, are also used.

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In Japan, the competition darts are made of cone shaped cellophane plastic rolled into a cone (Fukiya), topped with a non-pointed brass brad. The Japan Sports Fukiya Association JSFA has privatized the sport, and all materials must be purchased from them. International Fukiya Association IFA chairman H.Higuchi promotes worldwise blowgun rule cooperating with other countries.

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In other nations, the modified piano wire is used to make the 0.40 in (10 mm) cal and 0.50 in (13 mm) cal darts, with certain manufacturers making specialty darts for odd sized or larger caliber barrels (0.35 in [9 mm] cal, 0.625 in [16 mm] cal, 0.68 in [17 mm] cal, and 0.75 in [19 mm] cal).

Use of home-made darts in the larger sizes, or for hunting is common, utilizing bamboo skewers (3 and 6 mm or 18 and 14 in diameter), wire coat hangers, and even nails, or knitting needles.

Specifications[edit]

As a primitive weapon, there are no set dimension for a blowgun's length and diameter. However, generally there are several sizes:

  1. Fukidake — diameter is 13 mm (0.51 in) cal in Japan. Tournament length is 120 cm (47 in), but for practice one can use a 50 cm (20 in) tube. No mouthpiece is used; users wrap their lips around the tube. International versions can be slightly more flexible, allowing a tube of 122 cm (4 ft) and 13 mm (0.50 in) cal under IFA rules. Darts consist of a paper cone 20 cm (8 in) long, weighing 0.8 g (3100 oz).
  2. Cherokee – made of river cane,[6] 2 to 3 m (6 to 9 ft). Dart is 15 to 56 cm (6 to 22 in) long and made of locustwood or other available hardwoods such as oak, ash, maple, walnut, etc., fletched with bull thistle down or rabbit fur, that provides an air seal.[7]
  3. Jakaltek wooden blowgun averages 1 m (3 ft) long with a sight placed 30 cm (12 in) from the end. Clay pellets are the most common type of ammunition and clay is sometimes added under the sight when the diameter of the blowgun is too thin for more stability and a better aim.
  4. Modern (US/EU) — typically has a diameter of 0.40 in (10 mm) cal, however, both the 0.50 in (13 mm) cal and 0.625 in (16 mm) cal are admitted for competitive shooting, with restrictions on barrel length and darts dimensions/weight; with varying lengths having distance restrictions imposed. Bell-shaped mouthpiece. Standard length limited to 121 cm (48 in) in IFA sanctioned competition.
  5. Paintball marker — made to be identical to the size of a 0.68 in (17 mm) cal paintball.

Legality[edit]

A law was passed in Guatemala in the 1930s outlawing the use of the blowgun in an effort to protect small game. It was difficult to enforce in rural areas, but was one of the reasons for the decline of blowgun use in Guatemala.[8]

In the United Kingdom under the Criminal Justice Act 1988, and in Australia, the blowgun is categorized as an offensive weapon, and as such it is illegal to manufacture, sell or hire or offer for sale or hire, expose or have in one's possession for the purpose of sale or hire, or lend or give to any other person. Antique blowguns are, however, exempt.[9]

In Canada, the blowgun is classified as a prohibited weapon and is defined as any device that 'being a tube or pipe designed for the purpose of shooting arrows or darts by the breath'.[10] Any imported blowgun must be deactivated by either drilling a hole or by blocking it.

In the Republic of Ireland, blowpipes (blow guns) are classified as illegal offensive weapons.[11][12]

In the US State of California, blowguns are illegal.[13] They are also illegal in Massachusetts and the District of Columbia, but are legal elsewhere. There is currently no age requirement for using a blowgun.[14]

Poisoned darts[edit]

Shooting darts with a blowgun is an extremely stealthy, and even lethal, hunting technique if the darts are poisoned with plant extracts or animal secretions. In Guyana, Suriname, French Guiana, some isolated areas in South America, and in the Amazon and Orinoco basins, blowgun hunters impregnate the tips of their darts with curare. The explorer, Joseph Gumilla, first mentioned the use of this poison. In ancient literature, it's also referred to as uiraêry, uirary, uraré, woorara, and wourali.

The Ticuas, an ethnic group from Brazil, Columbia, and Peru, produce a type of curare called Ticuna. This poison acts quickly on the prey, killing birds like the toucan in a matter of three to four minutes and small monkeys in about eight to ten minutes.

In the Orinoco basin,[15] the blowgun and curare are used by: the Hoti, who make blowguns that are unique in their components; the Panare, who obtain blowguns from the Hoti; the Huottuja, or Piaroa, who get their blowguns from the Yekuana or Maquiritares; the Maquiritare, who get their curare from the Piaroa; and the Pemones, who also get their blowguns from the Yekuana or Maquiritares, though they make their own curare.

In the upper Rio Negro basin,[16] the combination of blowguns and poisoned darts is used by the Curripacos, or Banivas, who make their own blowguns using technology and materials different, in part, from those of the ethnic groups of the Orinoco. They also produce their own curare. Their ancestors, the Waodani, used a match known as kakapa along with the curare to impregnate the darts of their blowpipes.

The Piaroa are known for making curare to impregnate the darts of their blowguns. They produce it beginning with extracts of different species of plants from the Strychnos genus[17]- mainly maracure (Strychnos crevauxii)- mixed with kraraguero sap to increase the adhesion of the poison. An animal hit by a dart poisoned using the Piaroa recipe usually dies within fifteen minutes, depending on its body mass.

The Orang Asli of Peninsular Malaysia use the concentrated sap of Antiaris toxicaria (Malay : ipoh) to coat the point of their darts.[18]

See also[edit]

  • Fukiya, Japanese blowgun
  • Loire-style blowgun (French page)

References[edit]

  1. ^Carol Ventura. 'The Jakaltek Maya Blowgun in Mythological and Historical Context', in Ancient Mesoamerica 14.2: 257–268, 2003.
  2. ^Cherokee, Blowgun, Bibliography. 2011. Contains a brief bibliography and article on the subject of blowguns.
  3. ^Health, Physical Education, Recreation a, and Hilliard, K. An instructor's guide to traditional Native American games of the Eastern Band of the Cherokee: grades 5-8. Middle Tennessee State University, 2014. Abstract: The purpose for this study was to develop a guide for instructors to use in understanding and teaching traditional games of the Eastern Band of the Cherokee. This guide is intended not only to provide an educational resource for instructors to use in teaching how to play traditional Eastern Band of the Cherokee games, but also as a resource to utilize in passing on historical and traditional information about each game. In creating this study the researcher identified two major topics to be reviewed: (1) Historical information relating to Native American culture with an emphasis on the Eastern Band of the Cherokee and traditional games of the Eastern Band (to provide a historical background of each game, including traditional purposes, how each game was played, traditional equipment, and other beneficial information for instructors and students). (2) Curriculum development information (to guide the researcher in developing the components and format for the instructor's guide). After reviewing the historical information available through interviews and literature, three categories of Eastern Band of the Cherokee games were found. These categories include games of skill and dexterity; games of amusement; and games of chance. Within the games of skill and dexterity category ten traditional Eastern Band of the Cherokee games were noted: arrow/dart throwing, tipping, and tossing games; blowgun games; chunkey; cornstalk shooting; a hunting game; kickball; marbles; a running game; stickball; and tug-of-war. Within the games of amusement category only one traditional Eastern Band of the Cherokee game was noted, a string game called Crow's Feet. Within the games of chance category there was also only one traditional Eastern Band of the Cherokee game found, a basket dice tossing game called Jacksnap. After reviewing the curriculum development literature, the Tennessee Instructional Model (1984) was selected for the overall design of the instructor's guide, with the added features of photographs of traditional equipment, when available, and lead-up activities which teach the skills necessary to play each game. By combining the Native American historical information and curriculum development information the instructor's guide was created, which includes an introduction to the Eastern Band of the Cherokee people and detailed lesson plans for each traditional game. The guidebook was constructed for the developmental characteristics of students in the fifth through the eighth grade. It is hoped that this guidebook will serve as a tool for instructors to use in keeping alive the history and traditions of the Eastern Band of the Cherokee games.
  4. ^Ruehl, Ron, and Lawson S. Warren. Hayes Lossiah: Cherokee Blowgun Maker. Raleigh, N.C.: N.C. Dept. of Cultural Resources, 1985. Summary: This program, set during the Cherokee fall festival in North Carolina, highlights the work of Hayes Lossiah, Cherokee craftsman and blowgun maker. Lossiah demonstrates the construction of a traditional Cherokee blowgun.
  5. ^Smith, Jim 'Crow'. 2017. 'The Modern Blowgun'. The Backwoodsman 'The magazine for the twentieth century frontiersman specializing in trapping, woodslore, survival, gardening, muzzleloading & homesteading'. Volume 38. September/October 2017. Pages 58–60.
  6. ^Oosahwee-Voss, Eric. River Cane: Its Ecological and Cultural Perspectives in Oklahoma Cherokee Culture. 2012.
  7. ^'Cherokee Games.'Archived January 15, 2010, at the Wayback MachineCherokee Heritage Center. (retrieved 19 Dec 2009)
  8. ^Edwin Shook. Blowguns in Guatemala. In Notes of Middle American Archaeology and Ethnology, III, no. 67, pp. 37-43. AMS Press, New York, 1946.
  9. ^Statutory Instrument 1988 No. 2019The Criminal Justice Act 1988 (Offensive Weapons) Order 1988 (Coming into force 18 January 1989)
  10. ^Department of Justice Canada (1998-12-01). 'Part 3. Section 12.'. Regulations Prescribing Certain Firearms and other Weapons, Components and Parts of Weapons, Accessories, Cartridge Magazines, Ammunition and Projectiles as Prohibited or Restricted (SOR/98-462). Retrieved 2007-05-29.
  11. ^http://www.justice.ie/en/JELR/Pages/FAQ
  12. ^http://www.irishstatutebook.ie/eli/1991/si/66/made/en/print
  13. ^CA Penal Code §20010Archived 2016-03-07 at the Wayback MachineCalifornia Legislative Information (retrieved 01 Feb 2016)
  14. ^'Legal and Safety Notices.' United States Blowgun Association. (retrieved 19 Dec 2009)
  15. ^Jett, Stephen (1991). 'Further Information on the Geography of the Blowgun and Its Implications for Early Transoceanic Contacts'. Annals of the Association of American Geographers. 81 (1): 89–102. doi:10.1111/j.1467-8306.1991.tb01681.x – via JSTOR Journals.
  16. ^Yde, Jens (1948). 'The Regional Distribution of South American Blowgun Types'. Journal de la Société des Américanistes. 37: 275–317. doi:10.3406/jsa.1948.2372.
  17. ^Duke, James (1994). Amazonian Ethnobotanical Dictionary. Boca Raton: CRC Press.
  18. ^Endicott, Kirk M. (2008). The headman was a woman : the gender egalitarian Batek of Malaysia. Endicott, Karen Lampell. Long Grove, Ill.: Waveland Press. ISBN9781577665267. OCLC166372312.

Further reading[edit]

  • Speck, Frank G. 'The Cane BlowGun in Catawba and Southeastern Ethnology' in American Anthropologist 40:2 (Apr.-Jun., 1938), pp. 198–204.
  • Sustak, David. 2007. Fukiyado: The Way of the Sport Blowgun. 258 pp.
  • Juan F. Marino, Sumpitan - Il Grande Libro della Cerbottana (le origini, la storia, la tecnica, lo sport), Edarc Edizioni, 2007 (only in Italian). 273 pp.
  • Chisholm, Hugh, ed. (1911). 'Blow-Gun' . Encyclopædia Britannica (11th ed.). Cambridge University Press.
  • Marinas, Amante P., Sr. 1999. 'Pananandata Guide To Sport Blowguns.' 110 pp.

External links[edit]

  • Hunting by more natural methods from The Smoky Mountain News
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Blowgun&oldid=944514392'
Given their insidious and deadly Nature, poisons are illegal in most societies but are a favorite tool among assassins, drow, and other evil creatures.
Poisons come in the following four types:
Contact: Contact poison can be smeared on an object and remains potent until it is touched or washed off. A creature that touches contact poison with exposed skin suffers its Effects.
Ingested: A creature must swallow an entire dose of ingested poison to suffer its Effects. The dose can be delivered in food or a liquid. You may decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save.
Inhaled: These poisons are powders or gases that take effect when inhaled. Blowing the powder or releasing the gas subjects creatures in a 5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one’s breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body.
Injury: Injury poison can be applied to Weapons, Ammunition, trap Components, and other Objects that deal piercing or slashing damage and remains potent until delivered through a wound or washed off. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its Effects.
Table: Poisons
PoisonPrice per Dose
Assassin’s bloodIngested150 gp
Burnt othur fumesInhaled500 gp
Crawler mucusContact200 gp
Drow poisonInjury200 gp
Essence of etherInhaled300 gp
MaliceInhaled250 gp
Midnight tearsIngested1,500 gp
Oil of taggitContact400 gp
Pale tinctureIngested250 gp
Purple Worm poisonInjury2,000 gp
Serpent venomInjury200 gp
TorporIngested600 gp
Truth serumIngested150 gp
Wyvern poisonInjury1,200 gp

Sample Poisons

Each type of poison has its own debilitating Effects.
Assassin’s Blood (Ingested)

How Much Dmg Does A Blowgun Do Make

: A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is Poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t Poisoned.
Burnt Othur Fumes (Inhaled): A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or take 10 (3d6) poison damage, and must repeat the saving throw at the start of each of its turns. On each successive failed save, the character takes 3 (1d6) poison damage. After three successful saves, the poison ends.
Crawler Mucus (Contact): This poison must be harvested from a dead or Incapacitated crawler. A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or be Poisoned for 1 minute. The Poisoned creature is Paralyzed. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Drow Poison (Injury): This poison is typically made only by the drow, and only in a place far removed from sunlight. A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or be Poisoned for 1 hour. If the saving throw fails by 5 or more, the creature is also Unconscious while Poisoned in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.
Essence of Ether (Inhaled): A creature subjected to this poison must succeed on a DC 15 Constitution saving throw or become Poisoned for 8 hours. The Poisoned creature is Unconscious. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.
Malice (Inhaled): A creature subjected to this poison must succeed on a DC 15 Constitution saving throw or become Poisoned for 1 hour. The Poisoned creature is Blinded.
Midnight Tears (Ingested): A creature that ingests this poison suffers no effect until the stroke of midnight. If the poison has not been neutralized before then, the creature must succeed on a DC 17 Constitution saving throw, taking 31 (9d6) poison damage on a failed save, or half as much damage on a successful one.
Oil of Taggit (Contact)

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: A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or become Poisoned for 24 hours. The Poisoned creature is Unconscious. The creature wakes up if it takes damage.
Pale Tincture (Ingested): A creature subjected to this poison must succeed on a DC 16 Constitution saving throw or take 3 (1d6) poison damage and become Poisoned. The Poisoned creature must repeat the saving throw every 24 hours, taking 3 (1d6) poison damage on a failed save. Until this poison ends, the damage the poison deals can’t be healed by any means. After seven successful Saving Throws, the effect ends and the creature can heal normally.
Purple Worm Poison (Injury)

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: This poison must be harvested from a dead or IncapacitatedPurple Worm. A creature subjected to this poison must make a DC 19 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.
Serpent Venom (Injury): This poison must be harvested from a dead or IncapacitatedGiant Poisonous Snake. A creature subjected to this poison must succeed on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
Torpor (Ingested): A creature subjected to this poison must succeed on a DC 15 Constitution saving throw or become Poisoned for 4d6 hours. The Poisoned creature is Incapacitated.

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Truth Serum (Ingested): A creature subjected to this poison must succeed on a DC 11 Constitution saving throw or become Poisoned for 1 hour. The Poisoned creature can’t knowingly speak a lie, as if under the effect of a Zone of Truth spell.
Wyvern Poison (Injury)

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: This poison must be harvested from a dead or IncapacitatedWyvern. A creature subjected to this poison must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.